Game-based learning (GBL) is a relatively new type of game play that has defined learning outcomes for the students when they play. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world. It has helped keep students engage and gain interest in learning. These resources help explain what it is, why teachers are using it, and how to implement it into your own classroom.
6 Basic Benefits of Game-Based Learning
te@chthought provides insight to the fundamental reasons teachers should implement game-based learning into their curriculum.
21 Smart Games for Game-based Learning
te@chthought provides some games for teachers to use in their classroom.
Alice Keeler: Getting Started with Games Based Learning
GamifiED provides a webinar about how to implement game-based learning into the classroom with Alice Keeler who has worked with technology in her doctoral studies research.
Block by Block
"Block by Block" is an innovative partnership between the United Nations Human Settlements Programme (UN-Habitat), the UN agency promoting sustainable towns and cities, and Mojang, the makers of Minecraft.
BrainPOP Jr. provides students and teacher with access to fun and engaging learning games.
BLP has a blog series to help teachers master game-based learning, from teaching the jargon to ideas for games.
What Game-Based Learning Can do for Student Achievement, is an article on edSurge that helps to explain why game based learning is important in the classroom as well as the difference between “gamification” and “game-based learning.”
Educade provides resources for teachers to implement game-based learning in to the classroom and helps them to understand how it can help their students.
Edutopia Game-Based Learning Blog Posts
Edutopia discusses game-based learning at length with opinions on how to implement it, which to use, and how to use them correctly.
Edutopia and Made With Play
Made With Play teamed up with Edutopia to provide videos and tutorials on how to implement game-based learning in the classroom.
edWeb.net hosts game-based learning which provides free professional development for educators who wish to improve upon or learn more about GBL in the classroom.
Exploring Gamification Techniques for Classroom Management
“In this article, the techniques used and the effects of each are explored and suggestions are provided for instructors considering adding game layers to the classroom.” - Scott Nicholson
GameUp, as part of BrainPop, provides games that students can play to learn in every subject.
Games and Learning
Games and Learning provides up-to-date news, blogs, and research on GBL as well as game development and tips on classroom use.
Here students can play games and enter into simulations that teach them civics lessons.
From within a web-browser, the inklewriter will let students make and play interactive stories with no programming required.
Institute of Play
The Institute of Play helps to provide information through research about games and their involvement in learning. Here, educators are able to understand how games help students learn and become engaged.
Kahoot! is a game-based classroom response system that creates quizzes, discussion, and surveys that keep students involved in lectures.
Kodu Game Lab is a resource for students to use to learn how to make their own games. It is also useful for teachers who wish to create games to implement into their classroom.
The Land of Venn
Geometric games that are aligned with the common core for K-12.
The MindShift Guide to Digital Games and Learning helps to explain the key ideas in game based learning, which include the “pedagogy, implementation, and assessment.”
Apple’s number one App of 2014, it allows for adventures without worrying about failure and scoring.
Games for learning multiplication!
Ndemic Creations is a leading, independent game studio dedicated to making ultra high quality, intelligent and sophisticated strategy games.
New Media Institute
NMI is a research institute and they explain why game-based learning is important as well as how it affects the future of the classroom.
Power My Learning
Students, parents, and educators can use this website to learn while using activities and games.
A Recipe for Meaningful Gamification
“Meaningful gamification is the use of gameful and playful layers to help a user find personal connections that motivate engagement with a specific context for long-term change.” Scott Nicholson has written an article that fully explains gamification and its significance in the classroom.
Students can learn how to make their own games to play in and out of the classroom.
This website teaches teachers how to create effective games for their classrooms.
TECH & LEARNING
Here is a complied list of the top 100 games that can be used in game-based learning.
Students and teachers can use this website to create their own games for the classroom and learning.
Wise Play provides apps that students can use to learn about topics in every subject.